A downloadable game for Windows
Game made under 72 hours for Ludum Dare 32. Made with unreal engine 4.
You play an unnamed protagonist attempting to outrun an unnamed villain. Our unconventional weapon is the power to sneeze and slow down your enemy.
The dungeon is procedurally generated each game. The object is to survive for as long as possible. You can do co-op (very untested) with up to 4 players on the same screen (gamepads required)
This very unpolished. The menus don't work properly. Once you get into the game its kinda playable. Maybe in the future we'll have a go a cleaning it up.
Normal fps and Gamepad controls. Left click to sneeze.
Main Programmer/Designer: Ajani Bilby
Unreal Noob /Sound editor/Made that one texture you see everywhere: MolarAmbiguity
This is our first game, like ever. Ludum Dare was a really great experience. We all looking forward to rating some games and being astonished at how much more others got done.
The dungeon algorithm is from here: https://forums.unrealengine.com/showthread.php?505...